Asynchronous Code – Behind the Scenes – 004

During this series of deep dive into the asynchronous calls, we have so far looked into [x] General Structure of generated code.[x] Role of Stub/Worker method.[x] Structure of State Machine and role of Fields.[x] Implementation of the SetStateMachine method.[ ] Implementation of the MoveNext method. It is now time to look at the most important piece of the puzzle … Continue reading Asynchronous Code – Behind the Scenes – 004